﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace EmotionRecognitionEntities
{

   public enum StatisticsType { Basic, SecondIndex, Refinement };

   public enum FeedBackType { Accept, Reject };

    public class ReplyMsg
    {//
        private Boolean messageState;
        private object[] paramArray;

        public ReplyMsg(Boolean MessageState)
        {

            this.MessageState = MessageState;

        }


        public ReplyMsg(Boolean MessageState, params object[] paramArray)
        {

            this.MessageState = MessageState;
            this.ParamArray = paramArray;

        }

        #region Public Properties

        public Boolean MessageState
        {
            get
            {
                return messageState;
            }
            set
            {
                messageState = value;
            }
        }

        public object[] ParamArray
        {
            get
            {
                return paramArray;
            }
            set
            {
                paramArray = value;
            }
        }
        #endregion
    }
}
